﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PlayerStat.Entities
{
    public enum MatchEvent
    {
        Goal,
        OwnGoal,
        RedCard,
        YellowCard,
        SwitchIn,
        SwitchOut
    }

    public class Marking
    {
        public int MatchId
        {
            get;
            set;
        }

        public int PlayerId
        {
            get;
            set;
        }

        public MatchEvent Event
        {
            get;
            set;
        }

        public int EventMinute
        {
            get;
            set;
        }
    }
}
